Weapons (Zach Creggar, 2025)
Posted: Fri Aug 08, 2025 7:55 pm
Weapons (Zach Creggar)
Creggar's Barbarian was a promising, often admirable debut that never fully came together. So the question for Weapons is whether Creggar fulfilled that early promise, while the answer is a bit murky. Creggar, first off, crafts great openings full of mystery and dread--that was true for Barbarian and it's equally true here, where all the kids but one in a single classroom get up in the middle of the night at the exact same time, run out the door, and never return. The trouble for both films is that Creggar isn't great at providing an explanation equally inventive, relying on familiar genre tropes that explain the narrative but never live up to the opening idea. So Weapons is narratively exciting and disappointing, just like Barbarian.
That said, Weapons is also a more cohesive and satisfying experience overall. One major problem with Barbarian is its inability to meld its parts: it's told from two different perspectives that subdivide the movie, both of which have quite different tones: a creepy, subtle tone in the first half, and a comedic, satirical one in the second. Neither part is integrated, they merely dovetail. Weapons solves this problem through amplification: it tells its story from multiple different perspectives, with one minor player in one section becoming the POV of the following section. Each section fills in the one before it while setting up the next, so everything is integrated from jump. That means Creggar can work in tonal shifts more organically since the tone of each section is suggested by its POV character. He can also raise tones and carry them across sections, so that the movie becomes a complex layer of them. That's the movie's biggest success, actually, its ability to marry the sombre, the scary, and the comedic in increasingly complex ways that pay off majorly in the climax, which is in turn one of the creepiest, absurdest, funniest things you'll see at the end of a horror film. The thing is a triumph of tone, and that control over tone and storytelling is Creggar's biggest advancement on Barbarian.
Creggar also wisely abandons the social commentary that Barbarian tossed in so cavalierly and never did much with. There are a lot of avenues for banal social commentary in a movie like Weapons, and the movie never bothers with any of them. The movie also never bothers to explain much of its central concept, and while this is fine because long familiarity with the genre elements will tell you everything that the film doesn't, it’s also the surest evidence of how Creggar uses genre tropes as a crutch to help him past imaginative difficulties. The title and the imagery supporting it are suggestive and loaded, but the movie never explains enough to lend them any weight. It makes you wonder why it bothered with the idea at all?
This is fundamentally an expertly crafted, satisfying horror film (even the jump scares here are excellent) that walks a tightrope of tones. It's also a movie whose story is not as interesting as it could've been. So Weapons doesn't fulfill the promise of Barbarian, it just refines the experience into a better version of the same kinda thing. Very much worth watching, but not bound to redefine the modern horror film.
Creggar's Barbarian was a promising, often admirable debut that never fully came together. So the question for Weapons is whether Creggar fulfilled that early promise, while the answer is a bit murky. Creggar, first off, crafts great openings full of mystery and dread--that was true for Barbarian and it's equally true here, where all the kids but one in a single classroom get up in the middle of the night at the exact same time, run out the door, and never return. The trouble for both films is that Creggar isn't great at providing an explanation equally inventive, relying on familiar genre tropes that explain the narrative but never live up to the opening idea. So Weapons is narratively exciting and disappointing, just like Barbarian.
That said, Weapons is also a more cohesive and satisfying experience overall. One major problem with Barbarian is its inability to meld its parts: it's told from two different perspectives that subdivide the movie, both of which have quite different tones: a creepy, subtle tone in the first half, and a comedic, satirical one in the second. Neither part is integrated, they merely dovetail. Weapons solves this problem through amplification: it tells its story from multiple different perspectives, with one minor player in one section becoming the POV of the following section. Each section fills in the one before it while setting up the next, so everything is integrated from jump. That means Creggar can work in tonal shifts more organically since the tone of each section is suggested by its POV character. He can also raise tones and carry them across sections, so that the movie becomes a complex layer of them. That's the movie's biggest success, actually, its ability to marry the sombre, the scary, and the comedic in increasingly complex ways that pay off majorly in the climax, which is in turn one of the creepiest, absurdest, funniest things you'll see at the end of a horror film. The thing is a triumph of tone, and that control over tone and storytelling is Creggar's biggest advancement on Barbarian.
Creggar also wisely abandons the social commentary that Barbarian tossed in so cavalierly and never did much with. There are a lot of avenues for banal social commentary in a movie like Weapons, and the movie never bothers with any of them. The movie also never bothers to explain much of its central concept, and while this is fine because long familiarity with the genre elements will tell you everything that the film doesn't, it’s also the surest evidence of how Creggar uses genre tropes as a crutch to help him past imaginative difficulties. The title and the imagery supporting it are suggestive and loaded, but the movie never explains enough to lend them any weight. It makes you wonder why it bothered with the idea at all?
This is fundamentally an expertly crafted, satisfying horror film (even the jump scares here are excellent) that walks a tightrope of tones. It's also a movie whose story is not as interesting as it could've been. So Weapons doesn't fulfill the promise of Barbarian, it just refines the experience into a better version of the same kinda thing. Very much worth watching, but not bound to redefine the modern horror film.